Ship's wheel keyboard emulator: Difference between revisions
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Ttenbergen (talk | contribs) Created page with "{{Project |shortDescription=Mechanism and electronics to turn a ship's wheel's motions into USB keyboard key strokes for the Range Lights Interactive Museum Display |longDescription=This is an independent component of the Range Lights Interactive Museum Display for the Selkirk Marine Museum. When the wheel is turned it generates "R" or "L" key strokes. A similar setup could be used to turn other wheel, handle or general physical object movements into keystrok..." |
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{{Project | {{Project | ||
|shortDescription=Mechanism and electronics to turn a ship's wheel's motions into USB keyboard key strokes for the [[Range Lights Interactive Museum Display]] | |shortDescription=Mechanism and electronics to turn a ship's wheel's motions into USB keyboard key strokes for the [[Range Lights Interactive Museum Display]] | ||
|longDescription=This is an independent component of the [[Range Lights Interactive Museum Display]] for the [[Selkirk Marine Museum]]. When the wheel is turned it generates "R" or "L" key strokes. A similar setup could be used to turn other wheel, handle or general physical object movements into keystrokes to input into a computer or simulator. | |longDescription=This [https://en.wikipedia.org/wiki/Ship%27s_wheel ship's wheel] is an independent component of the [[Range Lights Interactive Museum Display]] for the [[Selkirk Marine Museum]]. When the wheel is turned it generates "R" or "L" key strokes. | ||
A similar setup could be used to turn other wheel, handle or general physical object movements into keystrokes to input into a computer or simulator. | |||
|geekery=We designed, 3d printed and integrated the hall sensors into the wheel. We build the electronic circuit to connect the sensors to the Arduino. We also provided the electronics and programming for the Arduino to measure the wheel movement via quadrature encoding. | |geekery=We designed, 3d printed and integrated the hall sensors into the wheel. We build the electronic circuit to connect the sensors to the Arduino. We also provided the electronics and programming for the Arduino to measure the wheel movement via quadrature encoding. | ||
|skillSet=3D Modelling; 3D Printing; Arduino; Electronics; Making; Programming | |skillSet=3D Modelling; 3D Printing; Arduino; Electronics; Making; Programming | ||
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|northForge=No | |northForge=No | ||
}} | }} | ||
[[Category:Range Lights]] | [[Category:Range Lights]] |
Latest revision as of 20:51, 2022 July 29
Projects | |
Project: | Ship's wheel keyboard emulator (I) |
Description: | Mechanism and electronics to turn a ship's wheel's motions into USB keyboard key strokes for the Range Lights Interactive Museum Display |
Skillset(s) : |
3D Modelling • 3D Printing • Arduino • Electronics • Making • Programming |
Project Type(s) : | |
This ship's wheel is an independent component of the Range Lights Interactive Museum Display for the Selkirk Marine Museum. When the wheel is turned it generates "R" or "L" key strokes.
A similar setup could be used to turn other wheel, handle or general physical object movements into keystrokes to input into a computer or simulator.
How we did it
We designed, 3d printed and integrated the hall sensors into the wheel. We build the electronic circuit to connect the sensors to the Arduino. We also provided the electronics and programming for the Arduino to measure the wheel movement via quadrature encoding.