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Range Lights Interactive Museum Display

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Revision as of 21:26, 2021 October 27 by Ttenbergen (talk | contribs)
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Project: Range Lights Interactive Museum Display (I)
Description: A display where a ship's wheel controls a virtual ship on a screen to demonstrate how Range Lights work
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This project is in progress as of 2021-10.

The Selkirk Marine Museum asked us to set up a display about Range Lights, maritime navigation aids that help a vessel stay in a channel. We set up an Interactive Display that uses an Arduino to detect the movement of a ship's wheel, which lets the user control a display created in Pygame on a Raspberry Pi that simulates steering a ship to bring it in line with a set of range lights.

The museum provided an antique ship's wheel for this. We designed, 3d printed and integrated the hall sensors into the wheel to measure the wheel movement via quadrature encoding. We also provided the graphics and video components for the game.



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{{#cargo_store: _table = Project | shortDescription = A display where a ship's wheel controls a virtual ship on a screen to demonstrate how Range Lights work | longDescription = This project is in progress as of 2021-10.

The Selkirk Marine Museum asked us to set up a display about Range Lights, maritime navigation aids that help a vessel stay in a channel. We set up an Interactive Display that uses an Arduino to detect the movement of a ship's wheel, which lets the user control a display created in Pygame on a Raspberry Pi that simulates steering a ship to bring it in line with a set of range lights.

The museum provided an antique ship's wheel for this. We designed, 3d printed and integrated the hall sensors into the wheel to measure the wheel movement via quadrature encoding. We also provided the graphics and video components for the game. | geekery = | mainImage = Range Lights Interactive Museum Display.jpg | skillSet = 3D Modelling; 3D Printing; Arduino; Electronics; Graphic Design; Making; Programming; Raspberry Pi | projectType = Interactive Display; Museum Display | northForge = No }}

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